Learn More About Mazers

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aMazing Winner!

See the Game in Action!

GAME ELEMENTS

SAFETY ZONES

Blockers may never come to rest at Safety Zones in front of paths as shown in yellow. Blockers may travel through these areas during play.

Mazers Blocking Example 1

Blockers may never come to rest at Safety Zones in front of Home Bases as shown in yellow. Blockers may travel through these areas during play.

Mazers Blocking Example 2

BLOCKS

If blocked, as shown below , the mouse will proceed to the opposite end of the blocked path before continuing to the next turn.

Mazers Blocks Example 1

The back of the path now becomes the new beginning of the path.

Mazers Blocks Example 2

FORCED BLOCKS

In a forced block situation, the player must use the maximum amount of wall pieces in the block before he begins building the path from the back. Below: The blue player will move three into the block and have five remaining moves from roll to continue building a path from the opposite end.

Forced Blocks

The red player will move four into the block and have three remaining move from the roll to continue building a path from the opposite end.

Forced Blocks 2

END OF GAME

Winner

Final Safety Zone: Shown in yellow, you may not block both ends. The first player to reach their opponents Home Base and remove the wall pieces from the board, wins.

FAQs

Mazers is a brand new, competitive, two player board game. With a little bit of luck, and a whole lot of strategy, it’s the perfect game for anyone age 8 – 80. Even 81 year olds will get a kick out of it!
Mazers is currently for two players only – but if you have more, cheering on your fellow mice is the perfect way to join in.
Oh no! Please contact us, and we’ll see if we can find an extra wallpiece in a nearby mouse-hole to send to you.

Download the complete official rules here.

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